L4D2 RCM Paradise Lost

L4D2 RCM Paradise Lost

Postby Edge Damodred » Mon Aug 25, 2014 9:32 pm

So apparently I felt the need to crush Varyar's hopes of a private island fortress by showing it too can get overrun by zombies. Thankfully L4D2 lets me accomplish this. Here's some screenshots of the control room you start from. This is just a first pass to get familiar with all the assets/systems in the Source engine.
rcmlostparadise010006.jpg (542.5 KiB) Viewed 3734 times

rcmlostparadise010008.jpg (499.02 KiB) Viewed 3734 times

rcmlostparadise010007.jpg (534.56 KiB) Viewed 3734 times
When in doubt, hit it with a bigger hammer.
User avatar
Edge Damodred
Posts: 535
Joined: Sat Mar 02, 2013 7:33 pm
Location: Somewhere in the Ford Galaxy

Re: L4D2 RCM Paradise Lost

Postby Varyar1G » Mon Aug 25, 2014 9:34 pm

This is absolutely cool as fuck.
"You cannot exaggerate about the Marines. They are convinced, to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are." - Father Kevin Keaney - 1st MarDiv Chaplain - Korean War
"Despite what your momma told you, violence does solve problems." - Ryan Job
User avatar
Posts: 487
Joined: Sat Mar 02, 2013 8:26 pm

Re: L4D2 RCM Paradise Lost

Postby SamMeasa » Fri Aug 29, 2014 6:26 am

Doesn't every guy dream of their own private island at one point in their life.
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
- Albert Einstein (1879-1955)
User avatar
Posts: 215
Joined: Sun Mar 03, 2013 7:45 pm

Return to Listener Side Projects

Who is online

Users browsing this forum: No registered users and 1 guest