How would you budget your game?

How would you budget your game?

Postby JoeClark » Tue Nov 07, 2017 2:24 am

Doesn't fit your chosen categories. I'd want to make a turn based strategy RPG (think Fire Emblem) with real time character action gameplay for each different unit on your team (think Bayonetta) whenever each individual confrontation occurs (constantly, since it is the driving force of the game). I suppose -4 would be the appropriate number here?


I didn't find the right solution from the Internet.


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