Why we can't have nice things
Gamers are jerks. Or, more specifically, the gaming community are jerks. Traditionally we've all comforted ourselves knowing that all of the dregs of the gaming world were somehow magically confined to 12-year-olds on Xbox Live, League of Legends, or the World of Warcraft dungeon finder. Those 12-year-olds have since grown up, spread, and multiplied. With the assistance of social media, they have also spread their venom to a society at large that is ill prepared emotionally to deal with rampant and random vitriol.

In large part, this is what has led to the cancellation of Fez II, the sequel to the critically acclaimed indie platformer that debuted on Xbox Live last year. Developer Phil Fish decided that he couldn't deal with the constant negativity gamers were throwing at him, so he decided to call it quits not just from Fez II, but from game development as a whole. Even the gaming media has put something of a negative spin on the whole thing, saying that he exploded in rage or threw a Twitter tantrum. Even when Fish waves the white flag in surrender, the gaming community just senses more blood and goes for the overkill. Seriously, check the comments in any of those news articles to see why I hate being associated with this crowd sometimes.

That's not to say that Phil Fish is a completely innocent victim. After his appearance in Indie Game: The Movie, Fish has gone on to make some abrasive comments of his own. After claiming that Fez originally would never appear on Steam because "PCs are for spreadsheets", the eventual Steam version of Fez was hit with an unsuccessful boycott, and Fish took a little too much glee in celebrating his success on Valve's store. During a Q&A panel at GDC he also bluntly said that Japanese games suck. More recently, his negative experiences with Microsoft have prompted him to openly criticize the Xbox One's original indie games policy.

So when Microsoft did another one of their famous backpedals and announced that indie devs could self-publish from retail units, it seemed only natural that the gaming media would trip all over themselves to get a comment from Phil Fish. He didn't seem to be in much of a hurry to respond, and managed to throw a little snark in there as a bonus.

So, Marcus Beer of GameTrailers decides that he's had enough of them, and begins the straw-that-broke-the-camels-back rant at about 1:30 of this video. And the wonderful response? Right here.

The lesson to be learned here isn't about who's right and who's wrong. It's a reminder of what happens when the children who have learned everything they know about relating to other people from the internet become adults who still don't know any better. Somewhere along the line, everyone involved in this dispute forgot that they were dealing with other HUMAN BEINGS. Humans are simply not designed to exist in an environment where the only emotions that exist are anger, hate, and rage. Fish apparently seemed to realize this before making an ungraceful exit off the stage. Marcus Beer won't care, he'll be the one throwing the tomato at the back of his head. Most of the gaming community won't care either.

If we as gamers, as media, as developers, and for fuck's sake as HUMANS can't remember how to treat each other, then we never will have nice things again.
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Well put sekani, very well put. I as a PC gamer of mostly MMO's and FPS's have definitely seen this not so new attitude. I always thought years ago that since i loved playing games while younger, maybe with a wide audience such as the internet community around, i can't help but to think i might've acted similar. I at least took comfort in the fact that despite the obvious age barrier and maturity now, that they would eventually grow up and have the same mindset that i had or have now. I was wrong.